Should You Kill Or Spare The Tisseur In Clair Obscur: Expedition 33?

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Should You Kill Or Spare The Tisseur In Clair Obscur: Expedition 33?


As you make your way through Act 2 of Clair Obscur: Expedition 33 , you’ll come across the Tisseur, an optional boss in the Sirene area who is hard at work at his sewing machine. At first, the consequences of fighting this enemy are unclear, as your party approaches the seemingly peaceful foe. However, the ultimate choice between fighting the Tisseur or leaving him be is fairly straightforward.This article contains spoilers for Clair Obscur: Expedition 33.Sirene is a massive area to explore in Clair Obscur that has many enemies, including a couple of mini-bosses. While most enemies in Clair Obscur will be hostile and aggressive, the Tisseur doesn’t attack until you talk to it. The Tisseur is a somewhat difficult fight if you don’t have your Clair Obscur party build set up for success, but a great warm-up before the Act’s biggest opponents.

What Happens If You Spare The Tisseur In Clair Obscur

Sparing The Tisseur Gives Sirene Advantages In Combat

If you decide not to fight the Tisseur or can’t manage to take him down, you’re going to have a much harder time defeating the main boss in the area, the Axon enemy Sirene. Depending on your skill level, Sirene will already be difficult enough as it is, but the Tisseur actually gives her additional buffs. Although impossible to know when you first meet it, the Tisseur is capable of giving Sirene extra defenses to keep your party from harming her.

If you spare the Tisseur, Sirene can call upon him during combat to come in and give her an additional four shields. You will also be missing out on excellent rewards by skipping the Tisseur fight, including a Pictos that is critical in the fight against Sirene. Sparing the Tisseur seemingly has no gameplay benefits whatsoever.

For those who have completed Clair Obscur: Expedition 33, they can realize that the Tisseur is connected to other characters in the game, including the ever-important Renoir.

When you spare the Tisseur, you end up fighting and killing him anyway during Sirene’s battle, so even for roleplaying and story purposes, his fate remains the same regardless of your choice. The question becomes more of a decision of morality, to see if your party is ruthless enough to attack a peaceful creature within the larger world.

What Happens If You Kill The Tisseur In Clair Obscur: Expedition 33

Killing The Tisseur Makes Sirene Easier

When you choose to attack and defeat the Tisseur, Sirene no longer has the ability to summon him during battle and gain the additional four shields. Additionally, killing the Tisseur rewards two excellent items, including the Tissenum, a powerful defensive weapon for Maelle that is perfect for a Break build, and the ywAAAAAAQABAAACAUwAOw==Anti-Charm Pictos, which is essential for the upcoming fight against Sirene.

During Sirene’s fight, there will be a handful of Charm attacks that can be devastating if not mitigated or avoided. Charm is a status effect that prevents a character from taking a turn and instead forces them to attack one of their allies or even themselves. It’s brutal if not prevented, which is why I highly recommend equipping the Anti-Charm Pictos immediately after defeating the Tisseur.

With the Anti-Charm Pictos, you’ll have an easier time grinding levels with your party prior to facing Sirene as well. Winning a few fights against lower-level foes outside the Tisseur’s boss area will not only train you to look for Charm effects, but learn to defend against them without risking your party’s health as much. Training this way will also let you equip the Anti-Charm effect as a Lumina passive, which helps apply its effects to each party character to ignore Sirene’s strongest abilities.

You Should Kill The Tisseur In Clair Obscur

There Are Only Downsides To Skipping This Optional Boss

Clair Obscur Sirene defeated

While the Tisseur appears to be harmless when you first run into him at his sewing atelier, this is a bit of a red herring, and there are some major downsides to skipping the encounter. If you are under-leveled or can’t manage to defeat the Tisseur, try updating your character builds with skills and weapons that incorporate Fire and/or Light damage.

You can also explore other areas before proceeding with the main story, and if you haven’t defeated the first Axon, it’s a good idea to go clear that area first for the XP, upgrades, and weapons. Overall, there aren’t many good reasons to spare the Tisseur, even if you feel bad for attacking it. In the context of the story, the Tisseur’s death is inevitable as it takes Sirene’s side anyway.

Exploring optional areas in Clair Obscur is essential for getting better weapons, Pictos, and upgrade materials.

It could be argued that the two dying together is more poetic, but even that seems like a stretch in terms of upsides. In a broader context, one might say that Sirene and the Tisseur is another metaphor for Renoir and Aline, two souls intertwined with each other. Even if they don’t desire to fight you, the Tisseur is Renoir, and will aid his love Sirene (Aline) no matter what, as she dances to her own tune.

Even if you are absolutely incapable of defeating the Tisseur, you should level up your party and come back later, as you will likely struggle to take on Sirene as well. At the very least, defeating the Tisseur has the obvious gameplay benefit of helping your party grow stronger for future challenges. If you need to be cold-hearted about the Tisseur’s fate, it’s to at least prepare your favorite characters for even greater threats.

How To Beat The Tissuer In Clair Obscur (Boss Guide)

The Tisseur Is Weak To Fire & Light Damage

Clair Obscur Tisseur with Verso silhouette

The Tisseur is not all that tough of a boss if you are properly set up with Fire and Light-based skills and weapons on each of your active party members. In particular, I recommend Lune and Maelle, incorporating skills such as ywAAAAAAQABAAACAUwAOw==Rain of Fire or Wildfire. The ywAAAAAAQABAAACAUwAOw==Breaking Burn and ywAAAAAAQABAAACAUwAOw==Double Burn Pictos/Luminas are very useful against the Tisseur and will enhance Burn effects from said skills.

The Tisseur will Curse the entire party at the start of his turn, which gives each of them eight turns before automatically dying. Each party member can be revived upon death, but the Curse can be cast again, and the countdown will reset. Aside from this Curse, the Tisseur’s other attacks are limited in number, but they may take a few tries to master the timing for parries and dodges.

Ultimately, Fire damage is crucial and will take out its health way faster than most other elements, though Light damage is effective as well. Apply as much DPS as you can to the mini-boss to take it out quickly, before the effects of its Curse can go into full effect. If possible, you should be able to defeat the creature before the Curse can be re-applied, granting you the Anti-Charm Pictos and a unique weapon.

Anti-Charm is one of a handful of different Pictos that provide immunity to status effects, and all of them are worth having in your arsenal for different occasions. Further, the Tissenum weapon is worth having around, and can be utilized in a range of different defensive or Break-damage based builds. These rewards alone make the Tisseur not worth sparing in Clair Obscur: Expedition 33, especially as they make your inevitable battle with Sirene much easier.


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Clair Obscur: Expedition 33

Systems

9/10

Released

April 24, 2025

ESRB

Mature 17+ / Blood and Gore, Strong Language, Suggestive Themes, Violence

Developer(s)

Sandfall Interactive




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